The GDI Airforce, created by Joachim Bickel (jb@bickel.vol.at) Level Name: Get'em NOW! Completion Time: about 7 hours Map information: Large (60x60), winter theater. Used Covert Operations "The Tiberium Strain" map with a few changes. Player: GDI Difficulty: Surprise, Surprise... Filename: GetEmNow.zip File contents: SCG51EA.INI, SCG51EA.BIN, GetEmNow.txt Hardware used: Pentium 100Mhz, 32MB RAM Software used: CCMAP 2.1, programmed by Richard Heesbeen and Jeroen Ritmeijer Base-It v1.000, programmed by Barry Kalshoven and Michiel Prins Tested on Command and Conquer v1.20 (English version, German CDs, English Covert Operations CD) Story Line ---------- This is the sequel to Airbase 22F, Good or Bad and Prevail. After you saved General Sheppard, the traitors must be killed. (We have already captured Mitchell, so we don't need them). Mission Description ------------------- Now that you've saved General Sheppard we need to kill these traitors. They are waiting for you in a Mobile Radar Vehicle in a heavy guarded NOD base. Destroy this vehicle and the base. We've destroyed a bridge, so there's only one way to get into your base. It's the valley at the west of your position. Show no mercy to these traitors! Get'em NOW! Using it -------- You need the Covert Operations to run this one, but the demo version will also do the job. Just copy the .ini and .bin file into the C&C directory. You can now select this mission in the "New Missions" list. Other Information ----------------- Specail thanks to: Andrew Griffin for his infos on C&C, Vladan Bato for his Mix-Manager, the programmers of CCMAP and Base-It, and Andreas Burtscher for testing this and other missions. If you have questions, suggestions, ideas for new levels, stories etc.: send me an e-mail (jb@bickel.vol.at). Dismissed! Joachim Bickel (jb@bickel.vol.at) Bludenz, Vorarlberg, Austria